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Fixer Project

The Fixer was an assignment to create a full game, from GDD to Final Release. We were given one week for each Step: Game Design Document(GDD), Alpha, Beta, and Final. We were given only the theme we needed to base our game around, and our theme was "Leave it Behind". This project was a team effort, and I believe we did a great job and thoroughly enjoyed the process.

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Skills used for this game

  •  Leadership

  • Scripting 

    • Camera movement​

    • Item pickup and placement

  • All assets in Level 1 (Office)​ and everything below

    • (not the File cabinet)​

    • cop car

    • Character and enemy

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